conuly: (Default)
[personal profile] conuly
Well... if you're interested in reading a book about how living in an over-privileged Connecticut town is terrible and nobody should ever do it (especially if that's going to intersect badly with their terrible childhood) then this is a book you'll like. I preferred Dreadful - the realism : magic ratio in this book leaned a little too realistic, also, I just do not believe that the only school choices are a. fancy schools for wealthy overachievers that have massively high standards and high stakes testing b. xenophobic schools with very low standards and c. homeschooling. Even if there are no public school options there still have to be artsy fartsy schools for wealthy people who know that their kids cannot do the pressure cooker thing starting in kindy.

Weekly Chat

Jul. 12th, 2025 13:55
dancing_serpent: (Immortal Life - Off Art - Xie Wentian)
[personal profile] dancing_serpent posting in [community profile] c_ent
The weekly chat posts are intended for just that, chatting among each other. What are you currently watching? Reading? What actor/idol are you currently following? What are you looking forward to? Are you busy writing, creating art? Or did you have no time at all for anything, and are bemoaning that fact?

Whatever it is, talk to us about it here. Tell us what you liked or didn't like, and if you want to talk about spoilery things, please hide them under either of these codes:
or
[personal profile] battleshipmod posting in [community profile] battleshipex

Lore is part of the fun of Battleship, but it has no bearing on the actual game. You can skip posts tagged "lore" if you just want the game instructions.

When we left our heroes...

You take your winnings off to the Shoulder Dragon Cafe, planning to settle in for some hot pot and a well-deserved rest. You also really want your new octopus friend to meet the shoulder dragons; you think they'd get along well.

But when you step through the door of the cafe, there's a weird shimmering blur. It's magic, but not a kind you've ever seen before.

Inside the cafe, things seem... different. Everything looks flat, and pastel-colored. Every sound is tinny, and just at the edge of hearing, there's a little song playing over and over and over.

"Welcome to your first day as a cook at the Shoulder Dragon Cafe!" cries a cheerful voice. It's a rainbow-colored shoulder dragon, hovering over one of the tables with jerky flaps of its wings. "I'll show you how to keep our customers happy! Are you ready? Let's get cooking!"

"Oh no," one of your companions whispers, just as you start to really regret pushing the buttons on those mysterious goblin machines. "We're in a cooking simulator."

A new round begins!

It seems homes for dwarves, mermaids, sprites, and trolls are not the only things being built on the construction site. Each day you glance out the window of the Shoulder Dragon Cafe and see curious things going on. Until one day you look and see four new buildings. Not only that, but each has a large garden sectioned off. Taking a closer look, you see it’s not only vegetables growing. Is that pizza? Is that a bone?

“You’ve leveled up,” one of the Shoulder Dragon Cafe sprites tells you all as you look out the window, watching. “Time to go across the way.”

You'll miss the Shoulder Dragon Cafe. People, creatures, and animals have come from far and wide to taste test the delicacy of your hot pot. But you know the call to adventure still whispers – and you’d like to get home. Maybe. Eventually.

So gathering both old and new friends, you venture across, and as you get closer you see that atop each building is a fruit. The Fraise Lounge reads one, a juicy red strawberry good enough to eat just out of your reach. The Pear Wiggler that does indeed seem to be wiggling. The Lemon Pucker Cafe and Adult Bookstore that smells of sharp, tart citrus wafting through the air. The Enchanted Vine that sparkles above you.

Suddenly, a dwarf appears from under the ground. He shakes the dirt from his head and takes you all in. He might be small, but he makes you feel even smaller, like he can see right through you. “Are you the replacements?”

You don’t know what to say.

“For the golems,” the dwarf says. He sniffs. “I have to say, not sure you’ll be able to live up to them.”

“Well,” you say, “we can certainly try.”

The adventurers gather around this small, strange man and stare at the four cafes. Just as you’re about to start helping divide up teams, you hear something coming from the nearby lake. You stop, frozen in fear, as four huge octopuses rise from the water. They’re various shades and you’re pretty sure at least some of them have to mean poison: yellow, red, green, and purple.

Before anyone can react, the octopuses span the distance between you and them, and begin to toss players toward the different cafes. You find yourself flying through the air, sure this is the end of you, but thanks to the magic of fiction, you land safely on your feet.

Team Grape

You are one of the lucky adventurers to end up at the bright purple door of the Enchanted Vine. You can smell the tang of wine, of juice, the fresh greenery of grape vines that all but engulf the cafe’s windows.

Before you can knock, the door flies open and a woman in a loud purple dress stands there. Her clothes seem to move on their own, flowing in the nonexistent wind. You try and see beyond her but the vines have made the inside dark. You can smell something delicious, and your stomach grumbles.

“Enough of that,” the woman says. “It’s about time you’re here. Quickly now, it’s lunch rush soon and we need our vegetables.”

Well, you said you wanted a job.

“Oh!” The woman says suddenly. “Make sure you get plenty of dirt, too. You want to upgrade the cafe, don’t you? We’ve been hoping to install that patio for a while. Let the customers get some sunshine, you see.”

Your eyes still haven’t adjusted to seeing inside the cafe with how dark it is. You can’t imagine it’s a popular cafe.

And did she say dirt to… upgrade? Whatever, this place is weird enough, might as well listen to what she says.

When you step onto the loony dirt of the gardens, a screen appears before you. X-ray scans available: 144.

It just keeps getting weirder and weirder.

“Uh,” you manage to ask, “what’s your name?”

The woman waves you off. “Just call me the manager.”

Team Lemon

The Lemon Pucker is a maze of a place, with lots of cozy nooks for reading and some curtained booths in the back for… um… let's just say those are for private reading. The air is filled with the scent of tangy citrus. Patrons are drinking lemon verbena tea and nibbling on lemon poppyseed cake. It's well-lit and peaceful, and you wish you could just sit down and enjoy it.

But you're here to work, and the cafe manager immediately pops out from behind the counter and bustles over to you. He's short and round and is wearing a yellow t-shirt that says It's not a bald spot, it's a solar panel for a sex machine. "Welcome, welcome, welcome!" he cries. "We're so happy you're here!"

He introduces himself as Mr. Snikkit ("No relation, it's a different spelling, you know") and takes you out behind the cafe to where there's a big garden plot. It looks totally barren. Nonetheless, Mr. Snikkit gives you all shovels and instructs you to start digging.

"What are we going to dig for?" you ask skeptically.

Mr. Snikkit gives you an encouraging smile. "Whatever you find!"

Someone behind you snorts. "I don't think we're going to find anything but dirt."

"Oh, yes, save the dirt!" Mr. Snikkit exclaims. "Very important dirt."

He dashes back into the cafe, saying something about dragons and golems. None of it makes any sense, but that's par for the course.

As you fan out across the garden plot, looking for places to dig, a display pops up with your level goals and tools. Apparently you can use an X-ray machine for… something… 144 times. Maybe to see what's happening in those curtained booths.

You stare out at the dirt (important dirt) and sigh. It was more interesting at the Shoulder Dragon Cafe, where you got to actually cook. But grinding is how you level up, so you heft your shovel and set to work.

Team Pear

You sigh with relief at this interlude leaving you alive and on dry land. You’ve been deposited in front of the Pear Wiggler, so you decide that this must be the place to start.

You push open the suspiciously juicy door and see a space where the architect’s plans must have gone pear-shaped – rather literally, as the interior is in the shape of a giant pear. Staircases run along the edges of the café, leading to suspended booths of various sizes, and a fountain of pear juice occupies the center. The ceiling is covered in pears that are wiggling in a most disconcerting manner.

“Oh, the new employees!” a passing server says. “Thank pear — we really have been noticing the golems' absence.” Like everyone else, he is dressed in bright green, with a hat that looks like a giant pear has been mashed on top of his head. Somehow, it, too, seems to be wiggling. “Quick, go report to the manager. We don’t have much time before the lunch rush, and I think the kitchen was running out of vegetables.” You allow yourself to be directed to the base of the pear juice fountain and think that a quick run to the market to buy new ingredients would be a nice and easy task to start with, assuming you don’t get waylaid by the octopus or something else ridiculous in your usual fashion.

The manager, however, disabuses you of this notion. “Oh good,” she says. Somehow, in her green dress, she looks like a giant pear with legs. She has a slightly less giant pear smooshed on her head. You think you can see the juice dripping down her hair. “The vegetables are ready for harvesting. Go out and dig them up.”

You nod, hoping there won’t be any sudden floods or cave-ins or giant creatures flinging you about. A glance at the garden patch reveals nothing but dirt is visible. “I don’t see any vegetables?”

“That’s what the x-ray machine is for,” she says, and points at a cubical contraption on somewhat rickety-looking wheels. “On the screen you can see your vegetable target for this morning. Oh, and remember to save the dirt you dig up!”

With that, she leaves you to the dirt. You see a bunch of ostensibly vegetable-related numbers, as well as the text X-ray scans available: 144.

Suddenly, a pear mashes itself onto your head. You yelp and look around – all your friends are also newly bepeared.

“Just because you’re new doesn’t mean you can violate dress code!” the Manager shouts.

You sigh as the pear juice drips down your cheek. Looks like there’s nothing for you to do but start digging.

Team Strawberry

The sweet, luscious smell of ripe strawberries fills your nose as you step into the Fraise Lounge. It's a large yet cozy space, with big soft pink armchairs and green runners twining up the legs of hand-carved wooden tables. All the servers wear cute little hats of strawberry leaves and polka-dotted pink aprons. And there sure are a lot of servers, all bustling around trying to look busy, even though there's hardly anyone else here.

"Excuse me," you say as one hurries past with an empty tray. You're pretty sure she's just been carrying that tray back and forth across the cafe and won't mind the interruption. "Um, we've been assigned to cook here."

"Oh thank goodness," the server exclaims. "Stray! It's the new group!"

Stray is apparently the name of the person who comes out of the kitchen, wiping their hands on their apron. They've gone a step further than the servers and dyed their hair green, arranging it into leaf-like sections above their cheerful pink face. Or… are those actual leaves? You don't want to stare, but you've also never seen a strawberry/human hybrid before.

"About time," they say, gesturing for you to follow them through the kitchen and out the back door. "Since the golems vanished, we've been struggling to meet demand."

"Not to be rude," you say, "but... what demand? You don't seem to get a lot of customers."

"Just wait until the lunch rush!" Stray laughs. "Trust me, we'll need everything you can dig up and then some."

The garden plot is a big square of plain dirt. "But nothing's growing out here," you say.

Stray hands you a shovel with a wink. "Start digging. You might be surprised. And save the dirt – if we get enough to build a patio, we can handle even more customers."

As you take the shovel, a dashboard appears with a set of indicators: target amounts of vegetables, something hidden with a question mark, and the confusing sentence X-ray scans remaining: 144. It's weird being inside a video game, but at least you're clear on what to do next. The other members of your team get shovels, and you begin to dig.

Instructions for Board 1 are here.

Battleship 2025: Board 1 Rules

Jul. 11th, 2025 23:21
[personal profile] battleshipmod posting in [community profile] battleshipex

Each square on the 12x12 grid contains either vegetables or dirt. Your team must dig up all the vegetables on its grid in order to advance to the next level.

Team progress trackers for Board 1:

Team Grape | Team Lemon | Team Pear | Team Strawberry

Vegetables

There are 8 total vegetable patches in 5 different shapes. Each shape is associated with exactly one type of vegetable. There may be multiple patches of any vegetable. Here is what the shapes look like:

A grid showing five different arrangements of squares

The shapes are:

Line, 2 squares

Diagonal line, 3 squares

L-shape, 3 squares

W-shape, 5 squares

Bump, 6 squares

Shapes may be rotated 90, 180, or 270 degrees, or flipped horizontally and/or vertically from how they appear in the diagram. Each team's arrangement of shapes is different.

Dirt

Dirt squares have a value between 400 and 1000 grams, and will be applied to support your efforts during the lunch rush (ie. reduce the number of hit points needed to clear the boss). Additionally, each strike of overkill beyond a board goal claims a bonus equivalent to 300 grams of dirt, up to a maximum of 10 strikes of overkill against each board goal.

The collective value of all dirt squares on the board plus overkill will not equal more than half the boss's hit points.

How to clear a square

Each square is assigned a goal. The list of goals is displayed below the grid. A goal consists of a number and two tags, such as "16, Enemies to Lovers, IN SPACE." Meet the goal by posting works that claim one (or more) of those tags. A work that uses multiple tags on a square contributes to a goal multiple times.

Every work must fulfill one of this year's requests in the prompt collection, and be gifted to the prompter.

Prompt Collection (AO3) | Prompt Collection (Automagic App)

If you're on a team, your works must be posted to your team's collection to count toward clearing squares on your team's board. If you're not on a team, post treats to the main collection.

Grape Collection | Lemon Collection | Pear Collection | Strawberry Collection | Main Collection

In addition, there are board-wide goals for AO3 labels such as “Major Character Death,” work mediums, and freeforms that do not appear on any board. You must collectively achieve these goals to complete the board.

Teams may continue to fulfill board goals beyond the required number to claim bonus “overkill” points. Each board goal counts up to 10 strikes of overkill.

Claim relevant tags in your author's note, in a comma-separated list (e.g. "First Kiss, Fisting, Friendship"), with the tags exactly as they appear in the tagset. The mods will only count tags claimed this way. Fic and podfic may claim 1 tag per 100 words. Art may claim all tags that are clearly present in the work. Metadata such as ship type will be claimed automatically.

Each team’s members (and only members of that team) should post works to their respective team collection. Each team member is capped at 7 works per board. The collection is moderated, and works will be approved as the mods count them.

All teams also possess an “X-ray.” Once a square requires 3 or fewer tag claims before it is cleared, teams may go into the team’s shots channel in Discord to request to use the x-ray. Teams do not need to name specific squares for the X-ray; when used it will automatically scan all squares with 3 or fewer works remaining. Using the X-ray will reveal whether qualifying squares contain a vegetable or not. This information will be displayed in the list of goals, next to their respective squares. An X-rayed square is not a cleared square, and does not grant the team anything other than information; teams must still fully clear a square to retrieve the vegetables or dirt beneath it.

Once enough works have been approved to fully clear a square, it will be marked "Ready to Call." Call the (specific, with grid location) shot in the team’s shots channel in Discord to finish digging up the square and retrieve what's beneath it: vegetables or dirt.

When all the squares of a vegetable patch have been found, the mods will announce to the team that the vegetable patch has been dug up, and reveal which vegetables the team found. Mods will also announce if all patches of a particular vegetable have been dug up.

Advancing to the next level

Once the garden grid is cleared of vegetables and the board goals have been met, the team will collectively decide whether to keep digging up dirt or return to the cafe and confront the lunch rush. When you've decided, announce in the shots channel that you're ready to begin the boss battle.

If you're on a Battleship team and haven't already joined the Discord or claimed your Discord role, now's the time! Your team members there will share the team coordination sheet and cheer you on.

Good luck!

[syndicated profile] smittenkitchen_feed

Posted by deb

I didn’t mean to get so carried away making focaccia over the last few months, but don’t I always say that? As if I forget how easily I get consumed with a very specific idea for what a recipe should be and cannot let it go, even when it’s past time to move on. As if it was someone else who made blueberry muffins 25 times one summer until she found what she was looking for. Thus, perhaps I shouldn’t be surprised but I still am: I’ve made an obscene amount of focaccia this spring and summer trying to find the recipe I’ll want to use forever. Here are five things I learned along the way:

Read more »

Assorted Stupidity #169

Jul. 11th, 2025 21:13
[syndicated profile] loweringthebar_feed

Posted by Kevin

LTB logo
  • “Kevin, do you have a category for people who accidentally set themselves on fire?” a reader asked this week. “Because you should.” The answer is “not specifically,” because that’s only funny if the person who did it was trying to commit arson—which, to be fair, is what happened in the story he forwarded me. And then it can be very funny. That story in particular receives major bonus points because (1) what the arsonist set on fire was his pants, and (2) it includes security-cam footage of that man “fleeing the chaotic scene with his pants on fire.” Recommended.
  • Having said that, searching this site for the word “fire” does return highly relevant results, in that six of the entries on the very first page involve people who accidentally set themselves on fire. Three of those were about the Florida lawyer whose pants caught fire (it was probably arson) as he was beginning his closing argument in an arson case, something that still boggles the mind. Also recommended.
  • On May 20, a Vermont court dismissed a lawsuit against the Burlington Free Press by a man who claimed it had not adequately covered his son’s performance in high-school basketball games. Lafayette v. Abrami (Vt. Super. Ct. May 20, 2025). According to the court, the plaintiff claimed “[t]his lack of coverage has hurt plaintiff’s son’s college prospects and caused plaintiff anxiety and stress, leading to uncontrollable vomiting, severe gastrointestinal distress, and panic attacks….” He sought compensatory and punitive damages for this outrage, but will get nothing.
  • I and apparently hundreds of other lawyers have received emails purporting to be from a woman who wants a lot of money from Amazon, but hasn’t explained why. The first email, sent last month, said only “I want 1 trillion from Amazon over ‘Chicken.'” Of course I was intrigued but didn’t have time to look into it then. Yesterday we got a second email from the same address, this one saying that “[t]here was a ‘transaction for 1 trillion that was supposed to be sent to Regions Bank at the corner of Sandy Plains and Shallowford.” There is a Regions Bank at that address in Marietta, Georgia, but if they are missing a trillion dollars, they don’t seem to have reported it yet. Anyway, if you know anything about the missing $1 trillion, or you are willing to represent Kimberly about “Chicken,” could you contact her directly? Thanks.

Trying to read Dogs of War

Jul. 12th, 2025 13:52
conuly: (Default)
[personal profile] conuly
Adrian Tchaikovsky is amazingly hit-or-miss for me, but this looks like it's coming up "hit". The sapient arthropods are a swarm of bees. If there are any spiders, I haven't met them yet!
[syndicated profile] acoup_feed

Posted by Bret Devereaux

This is the first post in a series discussing the basic contours of life – birth, marriage, labor, subsistence, death – of pre-modern peasants and their families. Prior to the industrial revolution, peasant farmers of varying types made up the overwhelming majority of people in settled societies (the sort with cities and writing). And when I say overwhelming, I mean overwhelming: we generally estimate these societies to have consisted of upwards of 80% peasant farmers, often as high as 90 or even 95%. Yet when we talk about these periods, we are often focused on aristocrats, priests, knights, warriors, kings and literate bureaucrats, the sort of folks who write to us or on smiths, masons and artists, the sort of folk whose work sometimes survives for us to see. But this series is going to be about what life was like for the great majority of people who lived in small farming households.

We’re actually doing two things in this series. First, of course, we’ll be discussing what we know about the patterns of life for peasant households. But we’re also laying out a method. The tricky thing with discussing peasants, after all, is that they generally do note write to us (not being literate) and the writers we do have from the past are generally uninterested in them. This is a mix of snobbery – aristocrats rarely actually care very much how the ‘other half’ (again, the other 95%) live – but also a product of familiarity: it was simply unnecessary to describe what life for the peasantry was like because everyone could see it and most people were living it. But that can actually make investigating the lives of these farming folks quite hard, because their lives are almost never described to us as such. Functionally no one in antiquity or the middle ages is writing a biography of a small peasant farmer who remained a peasant farmer their whole life.1 But the result is that I generally cannot tell you the story of a specific ancient or medieval small peasant farmer.

What we can do, however is uncover the lives of these peasant households through modeling. Because we mostly do have enough scattered evidence to chart the basic contours, as very simply mathematical models, of what it was like to live in these households: when one married, the work one did, the household size, and so on. So while I cannot pick a poor small farmer from antiquity and tell you their story, I can, in a sense, tell you the story of every small farmer in the aggregate, modeling our best guess at what a typical small farming household would look like.

So that’s what we’re going to do here. This week we’re going to introduce our basic building blocks, households and villages, and talk about their shape and particularly their size. Then next week (hopefully), we’ll get into marriage, birth and mortality patterns to talk about why they are the size they are. Then, ideally, the week after that, we’ll talk about labor and survival for these households: how they produce enough to survive, generation to generation and what ‘survival’ means. And throughout, we’ll get a sense of both what a ‘typical’ peasant household might look and work like, and also the tools historians use to answer those questions.

But first, a necessary caveat: I am a specialist on the Roman economy and so my ‘default’ is to use estimates and data from the Roman Republic and Roman Empire (mostly the latter). I have some grounding in modeling other ancient and medieval economies in the broader Mediterranean, where the staple crops are wheat and barley (which matters). So the models we’re going to set up are going to be most applicable in that space: towards the end of antiquity in the Mediterranean. They’ll also be pretty applicable to the European/Mediterranean Middle Ages and some parts – particularly mortality patterns – are going to apply universally to all pre-modern agrarian societies. I’ll try to be clear as we move what elements of the model are which are more broadly universal and which are very context sensitive (meaning they differ place-to-place or period-to-period) and to the degree I can say, how they vary. But our ‘anchor point’ is going to be the Romans, operating in the (broadly defined) iron age, at the tail end of antiquity.

But first, if you like what you are reading, please share it and if you really like it, you can support this project on Patreon! While I do teach as the academic equivalent of a tenant farmer, tilling the Big Man’s classes, this project is my little plot of freeheld land which enables me to keep working as a writers and scholar. And if you want updates whenever a new post appears, you can click below for email updates or follow me on Twitter and Bluesky and (less frequently) Mastodon (@bretdevereaux@historians.social) for updates when posts go live and my general musings; I have largely shifted over to Bluesky (I maintain some de minimis presence on Twitter), given that it has become a much better place for historical discussion than Twitter.

From the British Museum (1850,0713.103), a print of a village scene – a festive dance – in Holland in 1748. I want to include as many of these sorts of images as I can because our instinct is to think about ‘peasants’ and ‘villages’ as dirty and muddy and brown but these are people who like to be clean and look nice and have festivals where they play music and dance.

(Bibliography Note: The standard first-stop reading for a general overview of the structures of pre-modern society is P. Crone, Pre-Industrial Societies: Anatomy of the Pre-Modern World (1989), although it is somewhat older and does not engage in the sort of statistical modeling here. Agricultural modeling here follows P. Erdkamp, The Grain Market in the Roman Empire: A Social, Political and Economic Study (2005), N. Rosenstein, Rome at War: Farms, Families, and Death in the Middle Republic (2004). Note also M. Bloch, La Société Féodale (1940; available trans. Manyon, 1962) and E.L.R. Ladurie, Les Paysans de Languedoc (1966; available trans. J. Day, 1976) and T.W. Gallant, Risk and Survival in Ancient Greece: Reconstructing the Rural Domestic Economy (1991). Demographic modeling follows B. Frier, “Demography,” CAH2 XI (2000); note also W. Scheidel, Death on the Nile (2001), R. Bagnall and B. Frier, The Demography of Roman Egypt (1994) for Egyptian demographic data as well as R.P. Saller, Patriarchy, property and death in the Roman Family (1994) for the same in Italy. Additional bibliography on farming, textiles and demography are available in the previous blog posts that focused on them.)

Building Blocks

We want to begin by thinking about the basic constituent units of pre-modern agrarian societies. But before we launch in, I want to note that we are, somewhat unavoidably starting in the middle here. Household, farm and village sizes are, of course, products of patterns of marriage, births, deaths and the economic underpinnings of farming life, which we’re going to discuss, but not yet. But those patterns also depend on the sizes of households and farms and so on; the thing wraps around on itself and we have to start somewhere. We’re starting here, with the size of households and their landholdings for two reasons: first, it is conceptually simpler to do so than to start with the demography that produces these households, because that demography is easier to explain through ‘model’ families of a given size.

But second, this is where our evidence generally starts as well. After all, our sources do not generally record demographic or economic statistics.2 Instead, what we have to work with are usually surviving records – often fragmentary – which often give us a single snapshot of a community in a moment of time. Another key source of evidence is funerary evidence – records of death, tombstones, other dedications – which also offer us not a complete history of a family but a snapshot of it in a single (quite sad) moment in time. We have to work backwards, as we’ll see in the next several posts, from those ‘snapshots’ to a complete model of a society ‘in motion.’ So even though the snapshot is a product of the processes we’re going to discuss, we’re going to start with the snapshot and the snapshot starts with households.

We are used to thinking about this question in terms of individuals, but this is a modern framework, both culturally and economically. As a cultural notion, modern societies tend to be quite a bit more individualistic than pre-modern societies, for reasons that, I suspect, are going to become clear as we go. But for economic reasons, while an individual in a modern society can hold a job, pay their bills and generally live ‘on their own,’ effectively no peasant farmer can run their farm alone.

Instead, the initial basic unit of society in the pre-modern, pre-industrial world was the household, which almost always functioned as both a social unit (these folks lived together) and an economic unit, which pooled resources and labor collectively. We tend to associate households with nuclear families (a parent-pair and their children) and indeed the most common sort of pre-modern households generally have a nuclear family at their core, but that is hardly the only form and even nuclear-family-based households often have ‘add-ons’ – (from the children’s sense) grandparents, uncles, aunts, cousins and also in many of these societies various forms of non-free dependent laborers, which is to say slaves.

We’ll get back to the structure of households in just a moment, but before we do, we need to establish the next key unit: a group of households makes a village. Modern folks, especially Americans, often think of ‘farms’ in the form of a homestead: a single isolated farming household (often on quite a bit of land) generally well away from other households or settlements. But pre-modern communities are almost never organized this way. Instead, a number of households nucleates together to form a village, a small farming settlement; villages tend to be anywhere from ten to a few dozen households in size. In some societies, land is understood to be really held by the village, but certainly in the broader Mediterranean it was more common for land associated with the village to be mostly owned by the household (with some ‘common’ areas held by the village). However even where land is privately held, the village often is understood to have some collective claims on the land, sometimes formally defined, sometimes informally defined. After all, the village exists precisely because the single farming household isn’t really a sustainable social or economic unit on its own. As we’ve discussed before, pre-modern farmers rely on close relationships between households to survive, which – combined with these being relatively less individualistic societies – tends to mean that the members of a village broadly understand themselves to have a right to be in each other’s business to a meaningful degree.

From the British Museum (Sheepshanks.4784), an etching of a village scene, 1640.

We’ll come back to the village in a moment when we talk about land holdings, but let’s first return to our households.

The Structure of a Household

Now, I keep saying household rather than ‘family,’ because pre-modern households tend to be rather more complex than our idealized image of a modern ‘nuclear’ (two parents and their children) family, although to be fair, modern households are also often more complex than that idealized image. The instinct we tend to have about past households is that of a complete ‘stem’ household – multiple generations, in their entirety, living together – often leading to the assumption of very large households in the pre-modern period. In practice, some of the assumptions there are right, but many of the conclusions are wrong and it is best to rebuild our assumptions about these households from scratch.

When we say ‘household,’ we want to be clear that we mean an economic unit that almost always includes a core family, but may include individuals beyond that family: enslaved laborers, longer-term hired workers, lodgers, distant kin and so on. It is important, as an aside, to be really careful about words that feel like ‘family’ in ancient languages: Latin familia means ‘household,’ not family and includes those enslaved dependents, as does Greek oikos (‘house’). The household is the unit of people generally living together which in these societies generally functions as a single economic unit (that is, household members do not – generally legally do not – have an independent economic existence from each other).

Needless to say the household is not understood as a collection of equals, but exists in a hierarchy. The Romans actually define this hierarchy legally: the pater familias – the ‘father of the family’ (defined as a male with no living male, male-line ancestors)3 exerted full legal authority over all members of the household, including adults. The women and children of the household were under the direction of the mater familias (herself under the legal control of the pater familias, recall), generally the wife of the pater familias, who exerted non-legal, customary but very real authority over them. The mater familias also had charge over enslaved household staff. Enslaved workers were in turn subordinate to all of the free members of the household (which, for societies where outside laborers might be free wage-laborers, this is generally where they fit too: the bottom rung). Other societies might define the hierarchy in the household more or less clearly (for societies with written laws, it is generally legally defined and enforceable in court) but the hierarchy and its basic pattern tend to be quite similar across cultures.

https://upload.wikimedia.org/wikipedia/commons/0/02/Les_Tr%C3%A8s_Riches_Heures_du_duc_de_Berry_f%C3%A9vrier.jpg
Via Wikipedia, an illuminated page (f.2v) from the Très Riches Heures du Duc de Berry, a book of hours (1412-1416). We see a peasant farmhouse with two men and a woman warming themselves by a fire, while several more work outside. A small village is visible in the distance not too far away. These manuscript illustrations are also valuable reminders that peasant dress and life was not endlessly drab: note the bright colors of much of the clothing. People liked to look nice!

That said actual households can often be complex in their structure when we see them in the evidence and the reason for this is that the household represents the uneasy collision of two systems which are, in the moral vision of these societies, supposed to align, but which often don’t.4 Generally speaking, the ideal these societies have is for the claim to the farmland that makes up the economic basis of the household and the biological family that makes up its core to be co-extensive (a Venn-diagram that makes a single circle, in a sense). What is supposed to happen is that a father is supposed to have enough land to divide between his (male) heirs – the Romans call this inherited property patrimonium – who in turn pass this on to the next generation and so on. But of course in practice the biological family might not line up well with the property: you might have a farm too small to split, with more than one heir, resulting in the pater familias‘ sibling being in the household. Or you might have a household without enough labor to farm all of the land, so more distant relatives might move in.

These complex households are created by a relatively simple but important interaction: in a society where there is very limited wage labor and so life without land is very hard, families are extremely reluctant to kick any familiar member or relation off of the farm. As a result there is a strong desire to keep family members inside the household, leading to complex structures. This is going, as we’ll see, to result in families that are often awkwardly large as units of labor for the farms they have (that is, they’re long on people and short on land), but they don’t ‘right-size’ to the farmland because they’re unwilling to exposed beloved relatives to poverty and starvation unless they absolutely have to.

The normal formation pattern for these sorts of complex households is that children who marry don’t immediately move out (move to where? there’s only the one farm and very few opportunities outside of it), creating a complex family of elderly parents, their adult children (and spouses) and their children’s children. As those parents pass away, we might end with the head of household’s brothers remaining (because where else would they go) sometimes termed a frérèche. As we’ll see when we get to mortality, the frequency of death in these societies may also layer these complex households with multiple marriages even in non-divorce cultures and you might also have a situation where, say, the children of the head of household’s deceased brother are present. And then on top of this as noted, you might have enslaved laborers or various kinds of lodgers or in-dwellers: distant kin, hired hands, and so on.

Now the instinct is to then assume that these households must generally be enormous, because they are so complex and main thus contain multiple linked nuclear families (“and didn’t everyone have a ton of kids back then?” – we’ll get back to this). In practice these households are larger than typical modern households, but by a lot less than you think and also the statistics here can be deceptive in terms of what they actually mean.

From the British Museum (1850,0713.101), a Flemish peasant farmhouse. When we talk about households, we can think as much about the place as the people. Note also how these village farmhouses are both living spaces and working spaces (and note you can see the core of this village just behind, with the top of the church steeple poking above the trees).

We can jump to the ‘topline’ figures and then spend a bunch of time explaining them. Households in pre-modern societies vary wildly in size, but the average size tends to live in a reasonably small range, varying roughly around four to five-and-change persons5 (compared to the average household size in the United States for a family is 3.14; globally the average is 4.9).6 That said, while the average is reasonably consistent between societies, within a society we can find households in a very wide range of sizes, from single-person households (typically the result of the deaths of other household members, rather than fission) to very large, complex households with 10 or more members.

However that topline figure can be deceptive in a few ways.

The first is that it is a snapshot which is going to catch households in a range of different stages of their existence, which plays with our perceptions in odd ways. The big problem is that when I say “the average household has five members” what folks tend to hear is “the average household peaked in size at five members” but that is, of course, not what we have said. We have said that in our snapshot of a single moment in time the average household has four or five members – across many households at various states of growth and contraction!

To get a sense of what I mean, we’re going to dive a bit into the figures for Roman Egypt offered by Bagnall and Frier, op. cit., which reflect data on around 300 households (of which they have complete census returns for about half). Fully 16.2% of the households in their set were solitary – a single family member living without kin.7 Obviously those households exert significant downward pressure on the average. Our very modern instinct is to interpret these households as bachelors and spinsters, a household that began as and remained solitary – we mentally project out their current state outside of the snapshot. But that is very unlikely to have been the story of these households, if for no other reason than – and we’ll get to this later in the series – nuptiality (the rate at which individuals get married)8 was extremely high; in Roman Egypt the marriage rate was likely in excess of 95%.9 Instead, these solitary households typically represent individuals who are the last survivor of what was once a larger household. So for instance, a man who married (this works the same if we flip the genders of the survivor, I should note), had three daughters and no sons might – his wife having passed and his daughters married – show up as a solitary ‘family’ of one – but obvious his experience of life was not as a solitary householder, but as the member of a family of (at least) five. For a lot of folks, their intuition is this man’s ‘household number’ is ‘five’ not ‘one,’ but of course it is one in the snapshot.

In short, what we’re running into is the distinction between average household size and average completed household size, which is the term I’ve seen used to mean, in essence, peak household size. Now average completed family size, just mathematically under the mortality conditions we see in antiquity, is going to be right around five, too. It can’t actually be much different: much lower and population shrinks, but it can’t push much higher under the conditions of such high mortality.10 But as we’ve noted, a lot of these households include non-kin residents (slaves, hired hands, etc.) or near-kin outside of the core family. So an average completed household size would necessarily be larger, but more difficult to calculate and I haven’t seen a solid estimate for it. Going by what I have seen, I’d take a stab around 6 to 8 for the average completed household size: multiple family households tend to be as common or more common than conjugal (husband+wife+children only) households in the data11 and they typically mean a mean household size roughly double that of conjugal families.12

At the other end, breaking our intuitive sense of what “an average household size of five” means is the other side of mortality: extremely high child mortality. When I say “an average household size of five,” we moderns think in terms of a family tree. But this is a snapshot! As we’ll see, a core family of, say, four (with perhaps one non-family household member) might be a single married pair and two (living) children, but their family tree likely includes roughly two deceased children who never lived to adulthood (along with, moving up a level, two deceased siblings), who, being deceased, are not counted in the snapshot. Equally, children who will be born are also not counted in the snapshot. So we’re not measuring households at their maximum size (how we tend to think about it, in my experience) but their size at the moment of measurement in our sources.

The second way that the ‘average’ household size is a bit deceptive is that it’s an average per household not per person. But precisely because households larger than average are larger than average more people will tend to live in them. So for instance, Bagnall and Frier (op. cit., 67-9) note the average household size in their census data from Roman Egypt is roughly 5, but this is in a data-set where 40% of the people live in multiple-family-households (that is a household with at least two conjugal couples) – 50% in the villages! as these complex families seem more common in the countryside than in town – with a mean size of almost 10 persons, so a smaller number of larger households contain a disproportionate amount of the people. The average household size is five, but at any given moment in time, most of the people are living in households somewhat larger than this.

Now I want to be clear how those large households form, because they are not generally jumbo-sized families, but rather multiple families in a single household. As various scholars have noted,13 a single family household of only co-resident kin under conditions of pre-modern mortality – again, we’ll discuss this later – simply isn’t going to ever have an average size much above 5. (Grand)parents don’t live long enough, too many children die young and so on, forcing the average back down. So when we’re talking about larger households – which do exist! – we’re talking either about households with non-near-kin residents (slaves, workers, etc.) or we’re talking about two families (that is, two married pairs with their children) bolted together in a single household. Which is exactly what we see in Bagnall and Frier, op. cit.‘s data: the big households are almost invariably multiple-family households.

If we want to ask not “what is the average household size” but rather “what size household is the average person living in” (a less useful statistic for demographers, but more useful to get a sense of the society) we get a higher number. Going back to Bagnall and Frier’s dataset, by my math, if we weight households by the number of household members (note: household, not family, so we’re counting slaves, etc.) we end up with the average person living in a household of roughly 6.5 people, which may provide a better sense of what a ‘typical’ peasant household looks like. This is why, by the by, when asked “how large were their households” despite the statistical household average being ‘five,’ I often answer with a range of around five to seven, which tends to capture what people are actually trying to grasp, which is how large a household is the average person in or how large is the average completed household.

Via Wikipedia, another illuminated page (f.9v) from the Très Riches Heures du Duc de Berry, a book of hours (1412-1416), showing a large idealized castle and peasants in the fields arund it. Once again, note that even working in the fields, the peasants are dressed relatively smartly, with well-fitted and colorful clothing. The portrayal is idealizing, of course, but not inaccurate to medieval peasant clothing!

As we’re going to see when we get into it, even that figure conceals a lot of variability, particularly in mortality, but for now, “around five to seven” will have to do.

If that’s the size of the household, how large is their peasant farm?

Landholdings

Small.

We’ve actually done this exercise before, but we can lay out pretty quickly a set of examples. Note that we’re trying here to capture a specific kind of farm: the peasant farm. So we’re going to exclude examples of land allotments designed as estates (where the owner isn’t expected to be doing any farming).

Although farms as small as 1 iugera (0.623 acres) are reported in our sources, our evidence suggests the typical size for Roman smallholding farms was around 5-10 iugera (3.12-6.23 acres).14 The derivation of heredium, which means both ‘a hereditary farm’ and a unit of two iugera, suggests it was imagined at some point as something like the ‘minimum viable farm’ at c. 1.25 acres. The archetypal figure for pre-Han Northern China (also a wheat farming region at this point) was 100 mu (4.764 acres).15 Land allotments for native Egyptian infantrymen (machimoi) in Ptolemaic Egypt, intended to be worked by those soldiers, were in units of 5, 7 or 10 arouras (roughly 3.4, 4.8 or 6.8 acres).16 Somewhat larger, Gallant notes of Classical Greek colonial foundations that four to six hectares (9.8-14.83 acres) were considered typical in colonial foundations.17

Finally, in a survey of land holdings in Saint-Thibery (Languedoc, France) in 1460 AD, the land was astonishingly concentrated. Measured in setérée (1/5th to 1/4th of a hectare (0.49-0.62 acres), an inexact unit of measurement), out of 189 households and 4,500 setérée of land, 100 households (out of 189) on farms of less than 20 setérée (12 acres or so; the setérée appears to be an inexact unit of measurement); 75 of those were on less than 10 setérée (about 6 acres), with neither figure counting the 33 households on 1 setérée (~0.6 acre) or less.18 Another 24 households were between 20 and 40 setérées (12-24 acres). So the great bulk of households were on very small lots indeed and almost certainly relied substantially on working the often much larger holdings of a handful of wealthier households.19

Maps from W. Lee, “Pylos Regional Archaeological Project, Part IV: Change and the Human Landscape in a Modern Greek Village in Messenia” Hesperia 70.1 (2001): 49-98. The paths are connecting fields (especially orchards in this region) along with linking up to other local villages. The intensity of the roads in the NE of the map is because this is where most of Maryeli’s village territory is (check out the cited article for a map of the boundaries between Maryeli and neighboring villages). Note how the complexity of the paths signals the non-regular field divisions.

This is, as we’ve noted before, the other side of the “no one is going to leave their beloved family members to starve unless they have to:” if a peasant household has multiple heirs and it could divide the landholdings down to provide more of them the ability to form households and survive, it does. But the result is that over time, peasant holdings tend to fractionalize down to the smallest possible farm capable of supporting a household. Land quality, household size and what qualified as a ‘respectable’ amount of production (in terms of surviving and also aquiring non-agricultural goods) varied, but that pressure to fractionalize leads household sizes to broadly cluster in that 3-8 acre range (we’ll talk about what the households on even smaller plots are doing later in the series too). Of course that is a fairly big range in the sense that an 8 acre farm is twice the size of a 4 acre farm, so the range here is relatively wide. But one fact worth noting here is that this is a lot less land than the households we discussed above can generally work.

This land was almost never in a single large parcel the way we imagine a modern homestead. Instead, you will recall, these farming households, each with their 3-8 acres (often with a few rich peasants with larger farms and perhaps a nearby aristocrat with a massive estate), are nucleated into a village which is surrounded by farmland (as well as land not suitable or cleared for farming). If all of your household’s farmland was in one spot it was vulnerable to catastrophic failure, from pests, weather, warfare or what have you. So for farmers aiming not to maximize profits but to minimize risk (because in a bad year, you starve), the imperative is to spread out land holdings. In some cases this distribution might be handled by the leading figures of a village (the patriarchs of the most important families, generally), in order cases it was simply a product of who owned what. But the net impact was generally the same: rather than owning a single large plot of land, the peasant household owns (or otherwise has claim to) a lot of small parcels of land, often in small strips, spread over different ‘microclimates’ around the village. You can see an idealized image of just how fragmented the farm holdings were below:

Via Wikipedia, the plan for a ‘typical’ medieval manor. There’s a lot going on here (and this is a big farm with tenants, rather than a village with free-holding farmers, though note the village in the bottom center – that’s where the actual farm workers live), but what I want to focus on are the many small, narrow plots of land which would have been allotted to different families, so that each family had a little chunk of each ‘zone’ of the farmland.

Of course there were in these communities always larger landholders. These might be proper aristocrats with estates of hundreds of acres, often with entire villages contained within their landholdings. The gap between even a very poor aristocrat and your typical peasant was vast and unbridgeable. I am always put in mind here of the Bennets from Jane Austen’s Pride and Prejudice (1813), who are a relatively ‘poor’ family in the landed gentry (the sub-aristocracy, as it were) – nevertheless, Mr. Bennet’s estate (Longbourn) is large enough to include a village (also called Longbourn) from which he is in his rights to refuse Mr. Wickham entry. In short, even a relatively modest just-below-the-aristocracy-proper estate was large enough to include an entire village inside of it. We’ll not deal too much with these Big Men here – they get enough attention in any case – save as a source of employment for our peasants.

The other group to note, of course, are ‘rich peasants’ – landholders who are still peasants in the sense that they are engaged in the work of farming their land but who hold significantly more land than the labor available to a single family unit or household is going to be able to farm. These fellows show up very clearly in the Saint-Thibery data: in 1460 there were 27 households with between 30 and 60 setérées (18-36 acres) and 9 households with 100-250 setérées (60-150 acres). The latter group are our gentleman farmers, medieval proto-Bennets who function as employers for the smallest farmers who lack land, but the former group with those mid-sized holdings are our ‘rich peasants’ – not so wealthy to be entirely detached from the world of farming but still possessing substantially more resources than their neighbors. This is the sort of stratum in a Greek polis might have composed the bulk of the hoplite class or in the Roman Republic the ‘first class’ of infantry: not rich enough for a horse, but wealthy enough to afford expensive heavy armor. Naturally, these households are also going to wield disproportionate political power in the village.

A Peasant Community

Having all of that laid out, we can put it together to think through what a ‘model’ pre-modern peasant farming community looks like. Our peasants do not, for the most part, live in a town, but rather live in a village, which may in turn ‘orbit’ a larger settlement like a town. Villages range substantially in size, from very small settlements that might be only a dozen households to large villages of around 100 households (Saint-Thibery, discussed above, was a very large village of 189 households, in part because it had a substantial abbey in it (dating from the 8th century), which preserved the records used to discuss it). ‘Typical’ village size is trickier, but the mean seems to be around 30-60 households or so.20

As noted above, the mean size of our households is around 4-5, so our 30-60 household village has anywhere from 120 to 300 people in it. A disproportionate number of those individuals are going to live in larger households, around 6 or 7 people, as noted above, but equally there are going to be a handful of small households consisting of widows or widowers. Those houses aren’t going to be stretched out at random, but rather nucleated into a core settlement, with farmland radiating out from the village core. I should note, nearly everyone in a village of this size is going to be a peasant farmer – settlements this small aren’t going to have many, if any, specialist craftworkers or something like their own mill.21 A tavern or public house is somewhat more likely, but if there is, there will only be one. For specialist craftwork – metalwork, for instance – a peasant may have to go to another village or into town, or else rely on itinerant craftworkers (though as we’ll see, these households can produce most of what they need themselves).

Land holdings in the village are unlikely to be equal, though the precise breakdown of land holding patterns are going to vary a lot from one society to the next and in a lot of cases we simply cannot observe this clearly. I can’t speak to an ‘average’ or even ‘typical’ distribution, but something like what we see in Saint-Thibery might be broadly normal ‘rule of thirds,’ – about a third of the land controlled by large, potentially absentee landlords (aristocracy, gentry, church – the ‘big men‘) who we might understand as outside of the core ‘population’ of the village, another third controlled by a handful of wealthy peasant households who might represent about a fifth of the households and the remaining third owned by the meaning four-fifths of the peasant households.22 That is going to very naturally play into the hierarchy of relationships in the village, both the presence of the ‘big men’ – who are generally distant and ‘outside’ the village, often literally – but also the ‘rich peasants,’ who will be the leading voices of village politics by dint of their greater resources.

But most of the population of the village are not ‘rich peasants,’ but just regular peasants, whose landholdings are far more humble, on the order of 3-8 acres, with some households on even less than this. As we’ll see, many of those households are going to need to reach beyond their meager landholdings, something that the larger landholders – rich peasants and aristocrats alike – absolutely rely on.

Finally, we have the households themselves, with most of the people living in households of around 5-7 persons, most of whom will be kin, but many households will have a non-kin member or two (again, hired hands, enslaved laborers, very distant kin lodging, unrelated lodgers, etc.). Each household in turn functions largely as a single economic unit: one pantry or larder, one set of property, one house, rather than separate pools of resources. As we’ll see, households are not only hierarchical, but specialize labor based on gender and age (that is, men, women and children do different sorts of necessary work; everyone works).

So that is our baseline: a collection of a few dozen households of around 5-7 individuals each, most on very small plots of land to form our village. Next week we’ll look at how this reality is shaped by fertility and mortality patterns, which is to say birth and death.

lb_lee: Rogan drawing/writing in a spiral. (art)
[personal profile] lb_lee
We will be tabling from 5-9 PM on Friday, July 11th (TONIGHT!) at EmVision Studios, 131 Essex Street, Lynn, MA 01902. We'll have comics and zines, including floppy copies of our Crisis Planning zine!

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poster for the event. It rehashes the information given above.

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Jul. 10th, 2025 20:00
[personal profile] battleshipmod posting in [community profile] battleshipex
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Community Recs Post!

Jul. 10th, 2025 09:30
glitteryv: (Default)
[personal profile] glitteryv posting in [community profile] recthething
Every Thursday, we have a community post, just like this one, where you can drop a rec or five in the comments.

This works great if you only have one rec and don't want to make a whole post for it, or if you don't have a DW account, or if you're shy. ;)

(But don't forget: you can deffo make posts of your own seven days a week. ;D!)

So what cool fanart/fanvids/fancrafts/podfics/fics/other kinds of fanworks have we discovered this week? Drop it in the comments below. Anon comment is enabled.

BTW, AI fanworks are not eligible for reccing at recthething. If you aware that a fanwork is AI-generated, please do not rec it here.

Iddy Sign-Up 2025

Jul. 10th, 2025 00:23
iddybangmod: (Default)
[personal profile] iddybangmod posting in [community profile] iddyiddybangbang
Sign up here!

Sign-ups are open July 10th through July 17th.

Ids of all stripes and ratings are welcome! Please be sure to read through the rules and FAQ before signing up. This post is for sign-ups only. If you have any questions, please direct them to iddybang (at) gmail or the page-a-mod post.

Name:
Contact email: (If you don't want it publicly visible, PM [personal profile] iddybangmod with the address, or email us.)
Are you signing up as a writer, artist, mixer, podficcer, or vidder?:
Idea or summary (if any): (Fandom/pairing, prompt -- you can change your mind later! If you don't know yet, that's fine too. Greedy ids in the form of multiple entries are also welcome.)



Comments are unscreened. That means your signup will be visible. If you would prefer to sign-up privately, PM [personal profile] iddybangmod or email us at iddybang (at) gmail dot com.

Reas-in-Progress Wednesday

Jul. 10th, 2025 10:33
geraineon: (Default)
[personal profile] geraineon posting in [community profile] cnovels
This is your weekly read-in-progress post for you to talk about what you're currently reading and reactions and feelings (if any)!

For spoilers:

<details><summary>insert summary</summary>Your spoilers goes here</details>

<b>Highlight for spoilers!*</b><span style="background-color: #FFFFFF; color: #FFFFFF">Your spoilers goes here.</span>*
conuly: (Default)
[personal profile] conuly
"Why work here?"

"Weekly pay!"

Yup, that's why I would like to apply for any and all jobs!

(On a side note, A has been sending me a lot of job links today. I'm a bit inundated, but I somehow don't think that "Great, please don't send them to me, just fill them out with my resume for me" is going to go over very well.)

***************


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